Minecraft Economic Context Table

Monday, September 24, 2018

Audience Profile: Minecraft

Audience Profile: Minecraft

The Minecraft audience is dominantly male with 75% of audience members being male and 24% being female and the other 1% being non-binary.

The median age for the game is 23.

Types of gamer that play Minecraft:

  • casual - 11%
  • core - 72%
  • hardcore - 16%
The frequency at which audiences play Minecraft (for more than 30mins at least):
  • 0-1 day: 5%
  • 2-3 days: 17%
  • 4-5 days: 24%
  • 6-7 days: 53% 
Motivations

Different audience members will have different motivations for choosing to play. For Minecraft the three highest motivations to play were: community (59%), discovery (56%) and design (56%). The three lowest motivations were: power (4%), competition (4%) and completion (1%

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